A cogitator interface inspired by the amazing art of Anastasiya Landasseln that was featured in Rogue Trader. Ever since I saw the art in one of the story book events I was obsessed and wanted to give it the full 3D treatment in Unreal Engine.
Used a mix of unique and modular assets/ textures. For the cables I used a combination of a custom spline mesh, an add-on called Tether and Dash Tools' Vine creator. This project was a tonne of fun to light and render in Unreal Engine 5.
Anastasiya's Art -
https://www.artstation.com/artwork/zPYDGq