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Manic V

Character head sculpt rendered in Unreal Engine with the exception of the clay renders which were done inside of Marmoset. I've been sculpting faces for some time but have avoided extreme expressions and thought it was time to challenge myself. Used X-gen to create facial fuzz for the first time which led to a few technical lighting challenges inside of UE but overall I was able to figure it out and pretty happy with the final result.

zoyverifyme

zoyverifyme

Clay Render in Marmoset

Clay Render in Marmoset

Clay Render in Marmoset

Clay Render in Marmoset